![]() The following is a list of types of Stealth Deathblows: These are not the same as “Shinobi Deathblows” or “Finisher Deathblows”, which are both performed during combat with a foe, but they do share the same cue of the glowing red icon. These are aptly named as well, as they can only be performed when the enemy is unaware of your presence. Stealth Deathblows make up the bulk of the many types of “ Deathblow” you will do in. It is always best to kill enemies with red triangles first, as there is a chance other enemies that are yellow will not becoming hostile if you are quick about it. However, should they spot you this triangle will turn red, and they will then attack you or even call for aid. You can “lose” enemies that have a yellow triangle, if you remain hidden long enough out of their detection radius, similar to Assassin’s Creed. You can even use this knowledge against your foes, by throwing a Ceramic Shard to get the attention of one enemy, luring them away from their group. Wall Hug Deathblows work well in these scenarios, as they allow you to remain hidden while still getting the kill. ![]() At this point you can still use Stealth Deathblows, but it will be much harder to approach the target without being noticed. Once the triangle is fully yellow, the enemy will be aware that “something is up” and will generally proceed towards your location. These indicators show you who is trying to detect you. You must move away from the enemy without being seen, carefully, to prevent their triangle from becoming solid yellow. This usually occurs when you have made a noise somewhat near them, like from performing a Deathblow on an enemy. When an enemy “detects” your presence to a lesser extent, they will have an empty white triangle above their head, and it will slowly start to change to yellow if they continue to detect you. Note that if you jump or use your Grappling Hook, you will not land crouched, but will need to click the stick once again. However, it doesn’t guarantee that you will not be detected, so you will still need to play smartly. ![]() Always prioritize Sight over Sound.Ĭrouching helps reduce the noise you make, and the amount that you are visible to enemies, and you can do this by pressing the left stick on the controller. Of the two, Sight is the more important, because an enemy will of course see you if your standing right in front of him, but he may not hear you if you are right next to him and he can’t see you. There are two ways in which you can be detected in and that is via “Sight” and “Sound”. ![]()
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